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What shenanigans can four gamers possibly get into? Find out as they embark on their journey aboard an airship. Assassins, Dragonborn thugs, strange contraptions. DM Raistlin heads the adventure with his friends Aaron, Bronson, and Nick in this Dungeons & Dragons 5th edition actual play podcast. Welcome to Dice Heist! — Where we roll the dice and see what we can get away with.
Episodes
Sunday Nov 20, 2022
Ep. 45- Machine Madness: The Chase is on
Sunday Nov 20, 2022
Sunday Nov 20, 2022
Ep. 45-The Chase is on
Na na na na na na na na Fulcrum! In his trusty Fulcrum-mobile, he does his best to drive the group to safety in another part of the city. The overworked and finally-sick-of-taking-shit automatons have a thing or two to say about that.
After the devastating encounter with the Deli-Slicer Bot, Adam's gauntlet is fading fast. Oh no! That's what makes Adam super powerful! Will he make it out before the power is completely gone?
Still invisible, Bertram is able to best his opponents. However, being invisible does absolutely nothing when there's a building falling down around you! And speaking of chaos… Dirk handles the turret on the Fulcrum-mobile with ease taking out any automatons in their path. Will the group find somewhere to gather their thoughts and come up with a plan?
Join us in this episode of Dice Heist: a D&D 5e actual play podcast.
Be on the lookout for a new episode every other Sunday and stay up-to-date by following us on Twitter @dice_heist. A special “thank you” to BattleBards.com for the background music and sound effects for our show and Nick Kocher for his song “Something For Now” used in our intro and outro.
Have any questions? Email us at diceheistpodcast@gmail.com.
If you would like to support us check out patreon.com/diceheist
Music/Sound Effects
“Something For Now” by Nick Kocher
“Nature Claimed Ruins - Hallowed Grounds” by Marc Cholette from battlebards.com
“Easy Going Tavern - Swinging Door Pub with Fey” by Andrii Mardanov from battlebards.com
“Tavern Owner - Varied Greeting Clip 2” by Howard Ellison from battlebards.com
“Draconic - Dragonkin Applauds” by Kyle McCarley from battlebards.com
“Dragon Mage - On Ground - Slaughters Hand to Hand” by Olivier Girardot from battlebards.com
“Fireball Spell” by Daniel Warneke from battlebards.com
“Robot Chase” by Josh Dame
Sunday Jan 08, 2023
Ep. 46- Machine Madness: Deconstruction & Confusion
Sunday Jan 08, 2023
Sunday Jan 08, 2023
Ep. 46 Deconstruction & Confusion
Where were we? Ah yes, the pit of… Oops, nope not there. Here we are! Adam, Bertram, Dirk, and Fulcrum are doing their damnedest to make it out of this alive. Adam gives his gauntlet a go but, in its decrepit state, will it even work? Bertram stays invisible, ever the self-preserving type, and continues to waylay targets. That is, until he has a “better” idea. Though, in my humble opinion, being invisible in an automaton takeover would be ideal.
Dirk discovers a hidden power in his plasma blade at the most opportune time (and we’ll pretend that isn’t for the sake of good drama…). Will this new power be helpful when the vehicle gets hurtled toward a 50ft tall refinery? Or will it be the end of our investigators?
Do you hear dice rolling for new characters…?
Join us in this episode of Dice Heist: a D&D 5e actual play podcast.
Be on the lookout for a new episode every other Thursday evening and stay up-to-date by following us on Twitter @dice_heist. A special “thank you” to BattleBards.com for the background music and sound effects for the show, and Nick Kocher for our Intro and outro “Something For Now.”
Have any questions? Email us at diceheistpodcast@gmail.com.
If you would like to support us, check out patreon.com/diceheist where we have tiers for every budget with some incredible perks every month, including Exclusive Music, Battle-maps, Heist House our after show were we chat about our thoughts on the show, and our many One-shot Mini series featuring new players, new DMs, New Characters, New Worlds, and sometimes even new Games entirely.
Music/Sound Effects
“Something For Now” by Nick Kocher
“Nature Claimed Ruins - Hallowed Grounds” by Marc Cholette from battlebards.com
“Easy Going Tavern - Swinging Door Pub with Fey” by Andrii Mardanov from battlebards.com
“Tavern Owner - Varied Greeting Clip 2” by Howard Ellison from battlebards.com
“Draconic - Dragonkin Applauds” by Kyle McCarley from battlebards.com
“Dragon Mage - On Ground - Slaughters Hand to Hand” by Olivier Girardot from battlebards.com
“Fireball Spell” by Daniel Warneke from battlebards.com
“Robot Chase” By Josh Dame
Special Guests
Bronson as Fulcrum!
Sunday Jan 29, 2023
Thursday Feb 02, 2023
Ep. 48- Machine Madness: Prototype Assault
Thursday Feb 02, 2023
Thursday Feb 02, 2023
Ep. 48- Prototype Assault
As if things were not getting dire enough, Dirk finds himself regretting not taking down that Delivery Drone when he had the chance. When will he learn that you should just TAKE OUT THE BAD GUYS when you can? I mean, what was the good in not taking it out? Nothing? Exactly…
Anyways! Bertram casts Bardic Inspiration, but will it actually be useful or will Adam and Dirk succeed without ever needing it… Again. Man, if I had a nickel for how many times that’s happened, I may have two nickels. Not a lot, but it would sure be weird if it happened twice.
Adam appears to be in the worse situation of them all. Bruised, bloody, and nearly falling through into the building, will he prevail? The good news is that reinforcements are coming. But, the bad news is that they need to finish off the remaining Automotons and escape before they’re outnumbered. Will they make it?
Join us in this episode of Dice Heist: a Role Playing Game actual play podcast.
Be on the lookout for a new episode every other Thursday evening and stay up-to-date by following us on Twitter @dice_heist. A special “thank you” to BattleBards.com for the background music and sound effects for the show, and Nick Kocher for our Intro and outro “Something For Now.”
Have any questions? Email us at diceheistpodcast@gmail.com.
If you would like to support us, check out patreon.com/diceheist where we have tiers for every budget with some incredible perks every month, including Exclusive Music, Battle-maps, Heist House our after show were we chat about our thoughts on the show, and our many One-shot Mini series featuring new players, new DMs, New Characters, New Worlds, and sometimes even new Games entirely.
Music/Sound Effects
“Something For Now” by Nick Kocher
“Nature Claimed Ruins - Hallowed Grounds” by Marc Cholette from battlebards.com
“Easy Going Tavern - Swinging Door Pub with Fey” by Andrii Mardanov from battlebards.com
“Tavern Owner - Varied Greeting Clip 2” by Howard Ellison from battlebards.com
“Draconic - Dragonkin Applauds” by Kyle McCarley from battlebards.com
“Dragon Mage - On Ground - Slaughters Hand to Hand” by Olivier Girardot from battlebards.com
“Fireball Spell” by Daniel Warneke from battlebards.com
“Prepare for Assimilation” by Josh Dame
“Sewers - Active Sewer” by Marco Imperatori from battlebards.com
Thursday Feb 16, 2023
Ep. 49- Machine Madness: Back in the Sewers Again
Thursday Feb 16, 2023
Thursday Feb 16, 2023
Ep. 49- Back in the Sewers Again
Back in the sewers again
Down where the Kolbods are dead
Where big crocodiles feed
On this daring group of three
Back in the sewers again
In order to save the city, the group must rush away and the best path is through the sewers. Boy do I wish I could have been there and heard Bertram’s grumbles. Adam calls upon some animal friends though, which helps them through. The group finds an apothecary, a very “useful” shop for restocking on their supplies. With the help of Dirk’s laser focus and Mage-Hand-eye-coordination, they are able to sneak in.
Bertram tries to encourage the group to take some initiative (roll some initiative?) and face these events head-on. We all know he’s a persuasive gent, but will he be able to convince them? That’s not the biggest dilemma of the episode though. No no no, that belongs to a 15ft gap that they must traverse to continue. Will they be able to work together and find a way across, or will overthinking leave them dead at the bottom of the pit?
Join us in this episode of Dice Heist: a Role Playing Game actual play podcast.
Be on the lookout for a new episode every other Thursday evening and stay up-to-date by following us on Twitter @dice_heist. A special “thank you” to BattleBards.com for the background music and sound effects for the show, and Nick Kocher for our Intro and outro “Something For Now.”
Have any questions? Email us at diceheistpodcast@gmail.com.
If you would like to support us, check out patreon.com/diceheist where we have tiers for every budget with some incredible perks every month, including Exclusive Music, Battle-maps, Heist House our after show were we chat about our thoughts on the show, and our many One-shot Mini series featuring new players, new DMs, New Characters, New Worlds, and sometimes even new Games entirely.
Music/Sound Effects
“Something For Now” by Nick Kocher
“Nature Claimed Ruins - Hallowed Grounds” by Marc Cholette from battlebards.com
“Easy Going Tavern - Swinging Door Pub with Fey” by Andrii Mardanov from battlebards.com
“Tavern Owner - Varied Greeting Clip 2” by Howard Ellison from battlebards.com
“Draconic - Dragonkin Applauds” by Kyle McCarley from battlebards.com
“Dragon Mage - On Ground - Slaughters Hand to Hand” by Olivier Girardot from battlebards.com
“Fireball Spell” by Daniel Warneke from battlebards.com
“They are Searching” by Josh Dame
“Sewers - Active Sewer” by Marco Imperatori from battlebards.com