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What shenanigans can four gamers possibly get into? Find out as they embark on their journey aboard an airship. Assassins, Dragonborn thugs, strange contraptions. DM Raistlin heads the adventure with his friends Aaron, Bronson, and Nick in this Dungeons & Dragons 5th edition actual play podcast. Welcome to Dice Heist! — Where we roll the dice and see what we can get away with.
Episodes
Sunday May 16, 2021
Ep. 11 - An Alchemical Anomaly: A Dockside Break-in
Sunday May 16, 2021
Sunday May 16, 2021
Ep. 11
“Now what do we do when we are sad?” — “Go get drunk?” — “Absolutely!”
Dirk uses the ancient art of drinking to help cheer up Bertram. Of course, their night of irresponsibility means LOTS of coffee to help them recover, which Adam is so kind as to bring to them.
Duty calls when there is a break-in at a warehouse on the docks. Our heroes journey there only to discover that the evidence just doesn’t add up, taking them into the sewers.
Join us in this episode of Dice Heist: a D&D 5e actual play podcast.
Be on the lookout for a new episode every Sunday and stay up-to-date by following us on Twitter @dice_heist. A special “thank you” to BattleBards.com for the background music and sound effects for our show and Nick Kocher for his song “Something For Now” used in our intro and outro.
Have any questions? Email us at diceheistpodcast@gmail.com.
Music/Sound Effects
“Something For Now” by Nick Kocher
“Nature Claimed Ruins - Hallowed Grounds” by Marc Cholette from battlebards.com
“Modern City Day” By Plate Mail Games battlebards.com
“Modern Daytime Docks” By Plate Mail Games battlebards.com
“Expedition Folkvangr” by Alexander Nakarada from battlebards.com
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